
Guide
Disc Golf Flight Numbers Chart
Every disc we cover, with manufacturer-published flight numbers, grouped by disc type.

How it all works
Flight numbers, stability, plastic and weight — the vocabulary that turns a wall of product listings into a decision you can actually make.
Hyzer & Chain is reader-funded. We earn a commission when you buy through a link here, at no extra cost to you. Picks come from published manufacturer specs and current retailer availability, never from who pays most — here is how we pick.
Every disc is sold with four numbers on it, and once you can read them, shopping stops being guesswork. Speed is how hard you have to throw. Glide is how long it stays up. Turn is how far right it banks early. Fade is how hard it hooks left at the end. All four describe a right-hand backhand throw, and all four come from the manufacturer.
Read flight numbers explained first, then how to read a flight chart for turning those numbers into an expected flight path. The flight numbers chart lists every disc on this site in one sortable table, with each number linked to the manufacturer page it was read from.
Players talk about discs being overstable or understable far more than they talk about individual numbers, and the terms describe the relationship between turn and fade rather than any single figure. Understable discs turn right and barely come back; overstable discs resist turning and finish hard left; neutral discs do roughly neither.
The crucial, counter-intuitive part is that stability is relative to the thrower. A disc that is neutral for a 400-foot arm is overstable for a 220-foot arm, because the same mold needs a power threshold it is not getting. Overstable versus understable works through that properly, and it is the single most useful idea on this site.
The same mold is sold in several plastics, and the plastic changes grip, durability, price and how quickly the disc becomes more understable with use. Plastic types compares the families across durability, grip and price tier.
Weight is the cheapest distance adjustment available to a new player, and the most commonly ignored. Disc weight explained sets out what a 20-gram range actually does to a flight, and types of disc golf discs covers the four categories if you are starting from scratch.
Not everyone arriving here is shopping. Plenty of people are trying to work out what the sport is, how it differs from the thing they already play, or whether it is worth trying. Those questions deserve honest answers rather than a funnel: see disc golf versus frisbee golf, versus ultimate frisbee, versus golf and versus pickleball.
If a term on any page here is unfamiliar, the glossary defines the vocabulary in one place, and how to choose your first disc is the shortest path from reading to buying.

Guide
Every disc we cover, with manufacturer-published flight numbers, grouped by disc type.

Guide
What speed, glide, turn and fade each do, and which matter most at your level.

Guide
Turning four numbers into a predicted flight path, with worked examples.


Guide
How weight interacts with distance, stability and wind, with a per-disc-type guide.

Guide
Base, mid and premium plastic compared on grip, durability and beat-in speed.

Guide
The four disc categories, what each does, and which ones you actually need.

Guide
Four decisions in order — type, speed, stability, weight — and the three discs they lead to.


Head to head
Same sport, two names — why one is a trademark and what the discs actually are.

Head to head
Two unrelated sports compared on discs, rules, fitness, cost and team size.

Head to head
Same scoring, very different cost and access — and what transfers between the two.

Head to head
Two fast-growing sports compared on cost, fitness, sociability and learning curve.


Picks
Five lower-cost gifts chosen to be useful whatever is already in their bag.
Speed (1-14) is the power threshold, glide (1-7) is how well the disc stays airborne, turn (+1 to -5) is the early right-hand bank, and fade (0-5) is the end-of-flight left hook. All four describe a right-hand backhand throw.
Yes — they are two names for the same sport. 'Frisbee' is a Wham-O trademark, so the sport's governing body and manufacturers use 'disc golf' instead.
Speed is how fast the disc must be thrown to fly as its designer intended, rated 1 to 14. It is not a measure of how far the disc goes — thrown below its speed threshold, a fast disc travels shorter than a slow one.
There is no single best. Base plastics are grippy and cheap and beat in quickly; premium plastics hold their published flight for years and cost more. Beginners usually benefit from base plastic, tournament players from premium.