Level two
Disc Golf Discs by Arm Speed
Measure your distance once, then buy against it. The single most useful piece of equipment advice on this site.
By Selena H. Published September 25, 2026 Updated October 13, 2026
Hyzer & Chain is reader-funded. We earn a commission when you buy through a link here, at no extra cost to you. Picks come from published manufacturer specs and current retailer availability, never from who pays most — here is how we pick.
Match disc speed to the distance you actually throw: under 250 feet, stay at speed 5 to 7; 250 to 320, speed 7 to 9; 320 to 380, speed 9 to 11; over 380, speed 12 and up. Buying above your bracket does not get you partway to the extra distance — it costs you distance, because a disc below its speed threshold fades out early instead of flying.
Quick picks
| # | Product | Best for | Key spec | Price |
|---|---|---|---|---|
| 1 | ![]() Latitude 64 River Under 250 feet | a beginner or intermediate player who wants the most distance available per unit of arm speed | 7 / 7 / -1 / 1 · Fairway driver | |
| 2 | ![]() Innova Teebird 250 to 320 feet | an intermediate player who has outgrown understable drivers and wants one fairway disc that goes exactly where it is aimed | 7 / 5 / 0 / 2 · Fairway driver | |
| 3 | ![]() Innova Wraith 320 to 380 feet | an intermediate or advanced player who wants a long, dependable distance driver with a real finish | 11 / 5 / -1 / 3 · Distance driver | |
| 4 | ![]() Innova Destroyer Over 380 feet | an advanced player who throws over 350 feet and wants the sport's benchmark high-speed driver | 12 / 5 / -1 / 3 · Distance driver |
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1. Under 250 feet
Latitude 64 River

- Flight numbers
- 7 / 7 / -1 / 1
- Speed
- 7
- Glide
- 7
- Turn
- -1
- Fade
- 1
- Disc type
- Fairway driver
- Stability
- Understable
- Plastics
- Opto, Gold, Opto Air, Retro
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At the bottom bracket, glide does the work that arm speed cannot. The River at speed 7 with 7 glide reaches full flight comfortably at this power and then stays airborne longer than anything else here, which is precisely the distance an arm in this bracket is missing.
How it flies
7 glide is the highest number in this registry and it is the whole story: the River stays in the air far longer than its speed suggests, which turns a modest throw into a long one. Latitude 64 describe the speed-7-plus-7-glide pairing as making it one of their furthest-flying fairway drivers for players with any arm speed, and the -1 turn gives just enough flip-to-flat to hold a laser-straight line through a gap.
Best for a beginner or intermediate player who wants the most distance available per unit of arm speed.
Look elsewhere in a headwind — 7 glide with -1 turn is exactly the combination wind exploits.
What works
- Exceptional glide converts modest power into real distance
- Only -1 turn, so it is far less flippy than most beginner drivers
- A genuinely straight gap-shot disc
What does not
- That much glide makes it unreliable in wind
- Easy to overshoot a target with
Specs read from Latitude 64’s own published product page.
2. 250 to 320 feet
Innova Teebird

- Flight numbers
- 7 / 5 / 0 / 2
- Speed
- 7
- Glide
- 5
- Turn
- 0
- Fade
- 2
- Disc type
- Fairway driver
- Stability
- Stable
- Plastics
- Champion, Star, Pro, DX
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The middle bracket is where control drivers finally work, and the Teebird is the reference. Below 250 feet its 0 turn and 2 fade mean it goes left and lands short; at 280 it holds a flat line a long way. Nothing demonstrates the bracket principle more clearly than throwing one at either end of it.
How it flies
0 turn and 2 fade at speed 7 is the definition of a control fairway driver. Given enough power it holds a dead-flat line for most of the flight then finishes left with a predictable, modest hook. It will not flip over on a hard release and it will not need you to aim right. This is the disc that teaches most players what a repeatable drive feels like.
Best for an intermediate player who has outgrown understable drivers and wants one fairway disc that goes exactly where it is aimed.
Look elsewhere if your drives are under 250 feet — without enough power the 2 fade takes over early and you lose distance to the left.
What works
- 0 turn means no surprise flips, in any wind
- The most repeatable fairway line in the registry
- Champion plastic holds these numbers for years
What does not
- Needs genuine arm speed to show its straight line
- 2 fade costs distance at lower power
Specs read from Innova’s own published product page.
3. 320 to 380 feet
Innova Wraith

- Flight numbers
- 11 / 5 / -1 / 3
- Speed
- 11
- Glide
- 5
- Turn
- -1
- Fade
- 3
- Disc type
- Distance driver
- Stability
- Stable
- Plastics
- Star, Champion, GStar, Halo Star
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Speed 11 is the right ceiling for this bracket, and the Wraith's -1 turn gives just enough help getting it up to flight without becoming unpredictable. It is on this page specifically as the sensible alternative to jumping straight to a speed-12 at 340 feet, which does not work.
How it flies
Innova use the Wraith's 11, 5, -1, 3 as their own worked example of the flight rating system. With power it turns slightly right, carries on the 5 glide, then finishes left with 3 solid points of fade. That shape is long and, more importantly, repeatable — which is why it has stayed in bags for two decades.
Best for an intermediate or advanced player who wants a long, dependable distance driver with a real finish.
Look elsewhere if your drives are under 300 feet — 3 fade will take over before the disc gets going.
What works
- Long and dependable rather than long and risky
- 3 fade means it finishes where you planned
- Only -1 turn, so it handles moderate wind
What does not
- Needs real arm speed
- 3 fade costs you distance if you are underpowered
Specs read from Innova’s own published product page.
4. Over 380 feet
Innova Destroyer

- Flight numbers
- 12 / 5 / -1 / 3
- Speed
- 12
- Glide
- 5
- Turn
- -1
- Fade
- 3
- Disc type
- Distance driver
- Stability
- Stable
- Plastics
- Star, Champion, GStar, Halo Star
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Included as the marker for the top bracket rather than a recommendation to anyone below it. The Destroyer is the most commonly over-bought disc in the sport precisely because people buy it one or two brackets early. At 380-plus it is genuinely excellent; below 350 it is a 180-foot throw to the left.
How it flies
Speed 12 with -1 turn and 3 fade. Given enough power it holds a long flat line, drifts gently right at full speed and finishes left firmly. Underpowered, it does none of that — it simply fades out left early, which is why it is the single most commonly over-bought disc in the sport.
Best for an advanced player who throws over 350 feet and wants the sport's benchmark high-speed driver.
Look elsewhere unless you are genuinely past 350 feet — below that the Destroyer never reaches flight and you lose distance to a speed-9 disc.
What works
- Benchmark distance driver at tournament arm speeds
- Dependable finish for a speed-12 disc
- Beats in gradually into a straighter flight rather than going flippy
What does not
- Needs 350-plus feet of arm speed to do anything at all
- A wasted purchase for most beginners and many intermediates
Specs read from Innova’s own published product page.
The brackets
- Under 250 feet → speed 5 to 7. Midranges and slow fairway drivers. Prioritize glide: it is distance you do not have to generate.
- 250 to 320 feet → speed 7 to 9. Control fairway drivers start working properly. This is where most intermediate players live and where most driving should happen.
- 320 to 380 feet → speed 9 to 11. Faster drivers become usable, especially with a little turn to help them flip up.
- Over 380 feet → speed 12 and above. High-speed distance drivers finally reach full flight. Below this, they do not.
These are approximate and they interact with weight — a lightweight disc effectively sits one bracket lower than its speed rating suggests, which is why Opto Air and Lucid Air blends matter.
Measure it, do not estimate it
People are consistently wrong about their own distance in both directions. Go to an open field on a calm day, throw six times with your best disc, walk to the middle of the group and pace it out — a normal walking pace is close enough to three feet for this.
Use the middle of the group, not your best throw. The number you want for buying equipment is what you do reliably, not what you managed once with a tailwind.
Why going above your bracket costs you distance
Disc speed is a threshold, not a multiplier. The aerodynamics that produce the published flight only develop once the disc is moving fast enough; below that, fade dominates and the disc banks left early and comes down.
So a speed-12 disc thrown at speed-9 power is not 75 percent of a good drive. It is a short throw that finishes well left of target — frequently shorter than the speed-9 disc the same person would have thrown. This is the mechanism behind the most expensive buying mistake in disc golf.
| Number | Range | What it means |
|---|---|---|
| Speed | 1 to 14 | How fast the disc has to be thrown to fly as designed. Higher speeds cut wind better but need more arm. |
| Glide | 1 to 7 | How well the disc keeps itself in the air. Higher glide means more distance for the same throw. |
| Turn | +1 to -5 | How much the disc banks right early in flight. -5 turns most; +1 resists turning most. |
| Fade | 0 to 5 | How hard the disc hooks left at the end. 0 finishes straightest; 5 hooks hardest. |
Ranges as published in Innova’s flight ratings system. All four numbers describe a right-hand backhand throw.
Moving up a bracket
The signal is not a date or a feeling, it is a field test: when the faster disc out-throws your current one, consistently, over five or six throws. Until then the slower disc is the longer disc, however counter-intuitive that is.
When you do move up, move one bracket, not two, and choose something with a little turn to help it flip up rather than a 0-turn mold that requires you to supply everything. See when to upgrade your discs.
Ready to move up?
Gear that suits you depends far more on how far you actually throw than on how long you have played. If these picks are starting to feel wrong in either direction, the matching page one level away is the better place to shop.
Common questions
What disc speed should I throw?
Match it to your distance: under 250 feet use speed 5-7, 250-320 feet use speed 7-9, 320-380 feet use speed 9-11, and over 380 feet speed 12 and above.
How do I measure my throwing distance?
Throw six times on a calm day in an open field, walk to the middle of the group and pace it out at roughly three feet per step. Use the middle of the group, not your best throw.
Will a faster disc go further?
Only if you can reach its speed threshold. Below it, a fast disc fades out early and travels shorter than a slower one thrown by the same person.
Does disc weight change which speed I should throw?
Yes. A lightweight disc effectively sits about one bracket below its speed rating, which is why lightweight blends like Opto Air bring faster molds into reach sooner.
Every flight number and spec on this page was read from the manufacturer’s own published product page, linked beside each pick. We do not throw these on a course — here is how we pick.
Sources
Read next
Disc Golf Speed vs Distance
Why speed is a threshold rather than a distance rating, with the numbers that actually drive distance.
How Far Should a Beginner Throw?
Realistic beginner distances, and how to turn your number into a disc recommendation.
When to Upgrade Your Discs
The four signals that a disc has stopped suiting you, and the three that fool people.
Disc Golf Flight Numbers Chart
Every disc we cover, with manufacturer-published flight numbers, grouped by disc type.